Clerc de guerre du Ondou

Variations

Parts

Clerc de guerre du Ondou

Créature : humain et clerc et allié
2 / 2
Cohorte — , engagez un allié dégagé que vous contrôlez : Vous gagnez 2 points de vie.

 

« Je suivrai la lumière d'Iona au combat, et je ne connaîtrai pas la peur. »

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Predh
Future
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Penny

Rulings

2016-01-22

To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use [the tap symbol].)

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings