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Through the Omenpaths (om1)

#27 ⸱ Rare ⸱ English
Hydro-Man, Fluid Felon

Variations

Parts

Hydro-Man, Fluid Felon

Legendary Creature — Elemental Villain
2 / 2
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains ": Add ." (He's not a creature during that time.)

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-09-19

After the triggered ability resolves during your end step, however, you may tap him for , even if he entered the battlefield this turn.

 

2025-09-19

The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for once your turn has started.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Marvel's Spider-Man$0.41
Marvel's Spider-Man$0.58
Marvel's Spider-Man Promos$2.04
Through the Omenpaths

Pricing data provided by TCGPlayer