Magic Origins (ori) | ||
#234 ⸱ Rare ⸱ English |
Variations— Parts— | Orbs of WardingYou have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsThe damage prevention effects of multiple Orbs of Warding are cumulative.
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