Magic Origins (ori) | ||
#239 ⸱ Uncommon ⸱ English |
Variations— Parts— | Sigil of ValorWhenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)
LegalitiesLegal Brawl Oathbreaker Duel Penny Legacy Modern Pioneer Vintage Commander Explorer Historic Gladiator Historicbrawl Timeless Not Legal Standardbrawl Brawl Future Pauper Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Penny Timeless RulingsA creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Sigil of Valor's ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
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