Magic Origins (ori) | ||
#87 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Consecrated by BloodEnchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures : Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
LegalitiesLegal Duel Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf the regeneration ability is activated before combat damage is dealt, the two creatures you sacrifice won’t deal combat damage. However, you must regenerate a creature before it would be destroyed, so if you wait for combat damage to be dealt, the enchanted creature may be destroyed by that damage before it has the chance to regenerate.
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