Magic Origins (ori) | ||
| #152 ⸱ Common ⸱ French | ||
![]() Variations— Parts— | Soif de sang infectieuseEnchanter : créatureLa créature enchantée gagne +2/+1, a la célérité et attaque à chaque tour si possible.Quand la créature enchantée meurt, vous pouvez chercher dans votre bibliothèque une carte appelée Soif de sang infectieuse, la révéler, la mettre dans votre main et mélanger ensuite votre bibliothèque.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf, during its controller’s declare attackers step, the enchanted creature is tapped or is affected by a spell or ability that says it can’t attack, then that creature doesn’t attack. If there’s a cost associated with having that creature attack, its controller isn’t forced to pay that cost. If they don’t, the creature doesn’t have to attack.
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