Outlaws of Thunder Junction (otj) | ||
#123 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | FerocificationAt the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander Rulings— | Market Pricing
Other Printings— |