Outlaws of Thunder Junction (otj) | ||
#135 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Mine Raider3 / 2 Trample When this creature enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern RulingsA card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.
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