EN

Outlaws of Thunder Junction (otj)

#179 ⸱ Uncommon ⸱ English
Rise of the Varmints

Variations

Parts : 2

Rise of the Varmints

Sorcery
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-04-12

Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$3.99
Market$0.09
Direct Low
Buy at TCGPlayer

Other Printings