Outlaws of Thunder Junction (otj) | ||
#330 ⸱ Rare ⸱ English |
![]() Variations— Parts : 1 | Calamity, Galloping Inferno4 / 6 Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Oldschool Premodern Paupercommander Rulings"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.
| Market Pricing
Other Printings— |