Outlaws of Thunder Junction (otj) | ||
| #46 ⸱ Uncommon ⸱ French | ||
![]() Variations— Parts— | Hantise émergenteAu début de votre étape de fin, si vous n'avez pas lancé de sort depuis votre main ce tour-ci et que la Hantise émergente n'est pas une créature, elle devient une créature 3/3 Esprit avec le vol en plus de ses autres types.
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsEmergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely.
At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
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