Outlaws of Thunder Junction (otj) | ||
| #206 ⸱ Mythic ⸱ Italian | ||
![]() Variations— Parts— | Il Gitrog, Cavalcatura Famelica6 / 5 Travolgere, rapidità Ogniqualvolta Il Gitrog, Cavalcatura Famelica infligge danno da combattimento a un giocatore, puoi sacrificare una creatura che l'ha sellato in questo turno. Se lo fai, pesca X carte, poi metti sul campo di battaglia TAPpate fino a X carte terra dalla tua mano, dove X è la forza della creatura sacrificata. Sellare 1
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsCreatures with saddle can attack or block as normal even if they aren't saddled.
"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.
An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.
Putting one or more land cards onto the battlefield with The Gitrog's triggered ability doesn't count as playing a land. It can put land cards onto the battlefield even if you've already played your land for the turn.
If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.
Use the power of the sacrificed creature as it last existed on the battlefield to determine the value of X.
You may activate a permanent's saddle ability even if that permanent is already saddled.
"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."
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