Outlaws of Thunder Junction (otj) | ||
| #365 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 1Parts— | 完璧な一射、タイイ・ワキーン2 / 3 あなたがコントロールしている発生源1つがクリーチャー1体に、そのクリーチャーのタフネスに等しい点数の、戦闘ダメージでないダメージを与えるたび、カード1枚を引く。
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsIf another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Taii Wakeen’s effect no longer applies.
The additional X damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Taii Wakeen unless Taii Wakeen is the original source of damage.
Taii Wakeen’s first ability doesn’t care about any damage already marked on a creature. It just cares about whether the noncombat damage dealt to a creature by a source you control was equal to that creature’s toughness.
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