Outlaws of Thunder Junction (otj) | ||
| #200 ⸱ Uncommon ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 聚群骏鹭1 / 4 飞行,系命 每当聚群骏鹭于已乘驾时攻击,它得+X/+X直到回合结束,X为由你操控的坐骑数量。 乘驾3(横置任意数量由你操控且力量总和等于或大于3的其他生物:此坐骑成为已乘驾直到回合结束。只能于法术时机乘驾。)
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsCreatures with saddle can attack or block as normal even if they aren’t saddled.
You may activate a permanent’s saddle ability even if that permanent is already saddled.
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
The value of X is determined as Congregation Gryff’s ability resolves. As long as Congregation Gryff is still on the battlefield at that time, X is likely to be at least 1.
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