Planechase 2012 (pc2) | ||
#23 ⸱ Common ⸱ Spanish |
Variations— Parts— | Plasma primordial* / * En cuanto el Plasma primordial entre al campo de batalla, se convierte, a tu elección, en una criatura 3/3, una criatura 2/2 con la habilidad de volar, o una criatura 1/6 con la habilidad de defensor.
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsWhile not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.
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