Fallout (pip) | ||
#30 ⸱ Rare ⸱ English |
![]() Variations : 3Parts— | Curie, Emergent Intelligence1 / 3 Whenever Curie deals combat damage to a player, draw cards equal to its base power.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsCurie's last ability won't copy whether the exiled creature was tapped or untapped, whether it had any counters on it or Auras attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
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