Fallout (pip) | ||
| #360 ⸱ Uncommon ⸱ English | ||
![]() Variations : 3Parts : 2 | Command Tower
LegalitiesLegal Alchemy Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Standardbrawl Timeless Vintage Not Legal Future Oldschool Penny Predh Premodern Standard RulingsIf you don't have a commander, Command Tower's ability produces no mana.
If you have two commanders, the ability adds one mana of any color in their combined color identities.
If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce
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