Fallout (pip) | ||
#47 ⸱ Rare ⸱ English |
Variations : 3Parts : 2 | Nuclear FalloutEach creature gets twice -X/-X until end of turn. Each player gets X rad counters.
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander Legal Duel Legacy Vintage Commander Oathbreaker RulingsIn a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
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