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Fallout (pip)

#579 ⸱ Rare ⸱ English
Vault 12: The Necropolis

Variations : 1

Parts : 2

Vault 12: The Necropolis

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2024-03-08

The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.

 

Market Pricing

 NormalFoil
Low$5.24
Median$8.31
High$14.99
Market$7.49
Direct Low$9.56
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