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#75 ⸱ Uncommon ⸱ English |
Variations : 1Parts— | Cathedral Acolyte1 / 2 Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : Put a +1/+1 counter on target creature that entered the battlefield this turn.
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander Legal Duel Legacy Vintage Commander Oathbreaker Restricted Paupercommander RulingsOnce a creature’s ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won’t affect the ability. The appropriate player will still have to pay or see their spell or ability countered.
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