Planar Chaos (plc) | ||
#59 ⸱ Common ⸱ Portuguese |
![]() Variations— Parts— | Plasma Primordial* / * Conforme Plasma Primordial entra em jogo, ele se torna, à sua escolha, uma criatura 3/3, uma criatura 2/2 com a habilidade de voar, ou uma criatura 1/6 com a habilidade de defensor.
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Penny RulingsWhile not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.
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