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#DDN-58 ⸱ Rare ⸱ English |
Variations— Parts : 1 | Thousand Winds5 / 6 Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Historicbrawl Brawl Not Legal Brawl Predh Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Standardbrawl RulingsBecause the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
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