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The List (plst)

#DOM-123 ⸱ Uncommon ⸱ English
The Flame of Keld

Variations

Parts

The Flame of Keld

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Historicbrawl
Brawl
Penny
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Standardbrawl

Rulings

2018-04-27

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.25
High$3.39
Market$0.08
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Dominaria$0.32

Pricing data provided by TCGPlayer