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#MM3-164 ⸱ Rare ⸱ English |
Variations— Parts— | Fiery JusticeFiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Premodern Vintage RulingsIf some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn’t resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.
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