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#MM3-94 ⸱ Common ⸱ English |
Variations— Parts— | DynachargeTarget creature you control gets +2/+0 until end of turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Historicbrawl Standardbrawl RulingsAn overloaded Dynacharge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+0.
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