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Avatar: The Last Airbender Promos (ptla)

#98s ⸱ Rare ⸱ English
The Fire Nation Drill

Variations

Parts

The Fire Nation Drill

Legendary Artifact — Vehicle
6 / 3
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Future
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-10-02

Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn.

 

2025-10-02

If a permanent enters under an opponent's control with hexproof or indestructible after The Fire Nation Drill's first activated ability resolves, it won't lose that ability unless you activate The Fire Nation Drill's ability again. The same is true if an opponent's permanent gains indestructible or hexproof after The Fire Nation Drill's ability resolves.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Avatar: The Last Airbender$0.74
Avatar: The Last Airbender$0.23

Pricing data provided by TCGPlayer