Don't Move

Variations : 1

Parts

Don't Move

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.

 

"Keep absolutely still. Its vision is based on movement." —Alan Grant

 

 

 

Legalities

Not Legal
Standardbrawl
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Historicbrawl
Paupercommander
Timeless
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2023-11-10

Don't Move won't affect a creature that enters the battlefield tapped.

 

Market Pricing

 NormalFoil
Low$3.70
Median$6.00
High$17.80
Market$5.27
Direct Low$5.59
Buy at TCGPlayer

Other Printings