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Jurassic World Collection (rex)

#7 ⸱ Rare ⸱ English
Welcome to . . . // Jurassic Park

Variations

Parts : 1

Welcome to . . .

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

 

 

 

Jurassic Park

Legendary Land
(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.

 

 

 

Legalities

Not Legal
Standardbrawl
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Historicbrawl
Paupercommander
Timeless
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2023-11-10

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

 

Market Pricing

 NormalFoil
Low$15.23
Median$18.35
High$38.98
Market$16.71
Direct Low$16.34
Buy at TCGPlayer

Other Printings