Rovina Roboante

Variations

Parts

Rovina Roboante

Creatura — Elementale
6 / 6
Quando la Rovina Roboante entra nel campo di battaglia, conta il numero di segnalini +1/+1 sulle creature che controlli. Le creature con forza pari o inferiore a quel numero controllate dai tuoi avversari non possono bloccare in questo turno.

 

La Zona di Macerie si fa irrequieta.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2019-01-25

The number of +1/+1 counters among creatures you control is counted only as Rumbling Ruin’s ability resolves. The set of creatures that can’t block is constantly updated as their power changes, but the number against which their power is compared doesn’t change later in the turn, even if the number of +1/+1 counters among your creatures changes.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings