Ravnica Allegiance (rna) | ||
| #106 ⸱ Rare ⸱ Korean | ||
![]() Variations— Parts— | 화염제사 주술사1 / 3 상대가 마법물체, 생물 또는 대지의 마나 능력이 아닌 능력을 활성화할 때마다, 화염제사 주술사는 그 플레이어에게 피해 1점을 입힌다.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsImmolation Shaman's first ability resolves before the ability that caused it to trigger.
Immolation Shaman's first ability doesn't trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
Activating Immolation Shaman's second ability after one creature has blocked it won't cause Immolation Shaman to become unblocked.
Multiple instances of menace on the same creature are redundant.
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text (such as equip does). An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
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