Familiar do Biomante

Variations

Parts

Familiar do Biomante

Criatura — Mutante
2 / 2
As habilidades ativadas de criaturas que você controla custam a menos para serem ativadas. Este efeito não pode reduzir a quantidade necessária de mana para ativar uma habilidade para menos de um mana.
: Na próxima vez em que a criatura alvo se adaptar neste turno, ela se adaptará como se não tivesse marcadores +1/+1.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-01-25

Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

 

2019-01-25

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

 

2019-01-25

An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by .

 

2019-01-25

The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings