Rise of the Eldrazi (roe) | ||
#38 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Near-Death ExperienceAt the beginning of your upkeep, if you have exactly 1 life, you win the game.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsThis ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.
| Market Pricing
Other Printings
|