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#14 ⸱ Rare ⸱ English |
Variations— Parts— | Martial LawAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Timeless Legal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker RulingsActivated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
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