Agulha Medular

Variations

Parts

Agulha Medular

Artefato
Conforme Agulha Medular entra no campo de batalha, nomeie um card.
As habilidades ativadas de fontes com o nome escolhido não podem ser ativadas a menos que sejam habilidades de mana.

 

Os temerosos desejam o procedimento antes do festival do sangue. Os culpados o procuram depois.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Banned
Brawl
Not Legal
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2005-06-01

Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from their graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield.

 

2005-06-01

You can name any card, even if that card doesn't normally have an activated ability. You can't name a token unless that token has the same name as a card.

 

2005-06-01

If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated.

 

2009-10-01

Once Pithing Needle has left the battlefield, activated abilities of sources with the chosen name can be activated again.

 

2012-10-01

Activated abilities include a colon and are written in the form "[cost]: [effect]." Triggered abilities and static abilities of the named card work normally.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Innistrad: Midnight Hunt
Magic 2010
Tenth Edition
Saviors of Kamigawa