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#17 ⸱ Mythic ⸱ English |
Variations— Parts— | Moonshaker Cavalry6 / 6 Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
LegalitiesLegal Standardbrawl Future Duel Brawl Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oathbreaker Historicbrawl Timeless Not Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Oathbreaker Historicbrawl Paupercommander Timeless RulingsThe value of X is determined only as Moonshaker Cavalry's triggered ability resolves, potentially including Moonshaker Cavalry itself. It won't change later in the turn if the number of creatures you control changes.
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