Shadowmoor (shm) | ||
| #182 ⸱ Common ⸱ German | ||
![]() Variations— Parts— | Brandmal-Rußwesen3 / 3 Wenn das Brandmal-Rußwesen ins Spiel kommt, lege eine -1/-1-Marke auf eine Kreatur deiner Wahl.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Vintage RulingsIf there are no other creatures on the battlefield when Cultbrand Cinder enters, it must target itself.
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