Shadowmoor (shm) | ||
#65 ⸱ Rare ⸱ English |
Variations— Parts— | Dusk Urchins4 / 3 Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins dies, draw a card for each -1/-1 counter on it.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Timeless Legal Duel Penny Legacy Modern Vintage Commander Predh Oathbreaker RulingsThe -1/-1 counter is put on Dusk Urchins during the declare attackers or declare blockers step, whichever is appropriate, so it will be smaller by the time combat damage is dealt. (Note that this is different from how the _Shadowmoor_ card Wicker Warcrawler works.)
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Other Printings— |