Shadowmoor (shm) | ||
#81 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Wound ReflectionAt the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander Penny RulingsWound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with but Wound Reflection's ability will still cause that player to lose 4 life.
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