Shadowmoor (shm) | ||
| #165 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Dúo de Branquia Arenosa2 / 1 Siempre que juegues un hechizo azul, el Dúo de Branquia Arenosa obtiene +1/+1 hasta el final del turno. Siempre que juegues un hechizo negro, el Dúo de Branquia Arenosa gana la habilidad de inspirar temor hasta el final del turno.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Vintage RulingsAn object that's both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.
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