Secret Lair Drop (sld) | ||
#1423 ⸱ Mythic ⸱ English |
Variations : 1Parts : 2 | Venser, the Sojourner+2 : Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1 : Creatures can't be blocked this turn. −8 : You get an emblem with "Whenever you cast a spell, exile target permanent."
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsVenser’s second ability doesn’t lock in what it applies to. That’s because the effect states a true thing about creatures, but doesn’t actually change the characteristics of those creatures. As a result, all creatures can’t be blocked that turn, including creatures you don’t control, creatures that weren’t on the battlefield at the time the ability resolved, and creatures that have lost all abilities.
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