Shadows over Innistrad (soi) | ||
#25 ⸱ Common ⸱ German |
![]() Variations— Parts— | Inspirierender Hauptmann3 / 3 Wenn der Inspirierende Hauptmann ins Spiel kommt, erhalten Kreaturen, die du kontrollierst, +1/+1 bis zum Ende des Zuges.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsInspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
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