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Shadows over Innistrad (soi)

#169 ⸱ Uncommon ⸱ English
Kessig Forgemaster // Flameheart Werewolf

Variations

Parts : 1

Kessig Forgemaster

Creature — Human Shaman Werewolf
2 / 1
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

 

 

 

Flameheart Werewolf

Creature — Werewolf
3 / 2
Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pioneer
Vintage

Rulings

2016-04-08

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.24
High$2.00
Market$0.15
Direct Low
Buy at TCGPlayer

Other Printings