Ethereal Guidance

Variations

Parts

Ethereal Guidance

Sorcery
Creatures you control get +2/+1 until end of turn.

 

"The call of the Blessed Sleep is not so strong as the call to protect those in need." —Saint Traft

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Explorer
Predh
Timeless
Legal
Oathbreaker
Duel
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Paupercommander

Rulings

2016-04-08

The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$8.00
Market$0.02
Direct Low
Buy at TCGPlayer

Other Printings