Scars of Mirrodin (som) | ||
#10 ⸱ Common ⸱ English |
![]() Variations— Parts— | Glint Hawk2 / 2 Flying When this creature enters, sacrifice it unless you return an artifact you control to its owner's hand.
LegalitiesLegal Duel Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsYou choose which artifact to return to its owner’s hand as the triggered ability resolves. If you control no artifacts at that time, you must sacrifice Glint Hawk. Although players can respond to the ability, once it starts to resolve and you choose an artifact you control to return to its owner’s hand, it’s too late for players to respond.
You may choose to sacrifice Glint Hawk as its triggered ability resolves even if you control an artifact.
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