Scars of Mirrodin (som) | ||
#150 ⸱ Rare ⸱ Japanese |
![]() Variations— Parts— | ダークスティールの巨大戦車* / * ダークスティールの巨大戦車のパワーとタフネスは、それぞれあなたがコントロールするアーティファクトの総数に等しい。 ダークスティールの巨大戦車はは破壊されず、可能なら毎ターン攻撃する。
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsLethal damage and effects that say "destroy" won't cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it's sacrificed.
The first ability works in all zones.
Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it's on the battlefield (unless a spell or ability somehow changes its card type).
If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can't attack, or is affected by "summoning sickness," then it doesn't attack. If there's a cost associated with having Darksteel Juggernaut attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
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