Scars of Mirrodin (som) | ||
| #143 ⸱ Uncommon ⸱ Portuguese | ||
![]() Variations— Parts— | Casca de Clone2 / 2 Estampar — Quando Casca de Clone entrar no campo de batalha, olhe os quatro primeiros cards do topo de seu grimório, exile um com a face voltada para baixo e coloque o restante no fundo de seu grimório em qualquer ordem. Quando Casca de Clone for colocado num cemitério vindo do campo de batalha, volte a face do card exilado para cima. Se for um card de criatura, coloque-o no campo de batalha sob o seu controle.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsAs Clone Shell's first ability resolves, you must exile one of the cards you look at, even if none of them is a creature card.
If you gain control of another player's Clone Shell, you can't look at the face-down exiled card. However, if Clone Shell dies, you turn that card face up and, if it's a creature card, you put it onto the battlefield under your control.
As Clone Shell's second ability resolves, if the exiled card is not a creature card, it simply remains in exile face up.
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