Marvel's Spider-Man (spm)

#5 ⸱ Uncommon ⸱ Spanish
Armario de trajes

Variations

Parts

Armario de trajes

Este artefacto entra con dos contadores +1/+1 sobre él.
: Mueve un contador +1/+1 de este artefacto a la criatura objetivo que controlas. Activa esto solo como un conjuro.
Siempre que una criatura modificada que controlas deje el campo de batalla, pon un contador +1/+1 sobre este artefacto. (Las Auras que controlas, los Equipos y los contadores son modificaciones.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-09-19

If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.

 

2025-09-19

Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.

 

2025-09-19

The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings