Marvel's Spider-Man (spm) | ||
| #250 ⸱ Rare ⸱ French | ||
![]() Variations : 1Parts— | Hydro-Man, félon fluide2 / 2 À chaque fois que vous lancez un sort bleu, si Hydro-Man est une créature, il gagne +1/+1 jusqu'à la fin du tour. Au début de votre étape de fin, dégagez Hydro-Man. Jusqu'à votre prochain tour, il devient un terrain et acquiert «
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsAfter the triggered ability resolves during your end step, however, you may tap him for
The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for
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