Whirlwind Denial

Variations

Parts

Whirlwind Denial

Instant
For each spell and ability your opponents control, counter it unless its controller pays .

 

"If they try to storm your palace, you must become the storm." —*Handbook of Imperial Spellcraft*

 

 

 

Legalities

Legal
Brawl
Oathbreaker
Duel
Legacy
Modern
Pioneer
Vintage
Historic
Commander
Gladiator
Historicbrawl
Explorer
Penny
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Predh
Timeless

Rulings

2020-01-24

As Whirlwind Denial resolves, first the opponent whose turn it is (or, if it's your turn, the next opponent in turn order) chooses which spells and/or abilities to pay for, then pays that amount. Then each other opponent in turn order does the same. Then all spells and abilities that weren't paid for are countered at the same time.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.24
High$4.99
Market$0.09
Direct Low$0.04
Buy at TCGPlayer

Other Printings

 NormalFoil
Theros Beyond Death$0.05

Pricing data provided by TCGPlayer