Stronghold (sth) | ||
#20 ⸱ Uncommon ⸱ English |
Variations— Parts— | TemperPrevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
LegalitiesNot Legal Standardbrawl Brawl Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Timeless Legal Oathbreaker Duel Penny Legacy Vintage Commander Premodern Predh RulingsThe +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.
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