Stronghold (sth) | ||
#20 ⸱ Uncommon ⸱ English |
Variations— Parts— | TemperPrevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Penny Predh Premodern Vintage RulingsThe +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.
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