Stronghold (sth) | ||
#20 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | TemperPrevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
LegalitiesLegal Duel Penny Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander Penny RulingsThe +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.
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